Step into the living world of NorseForged Gathering 6, where your story is yours to forge. Choose your path among the Guilds—become a fearless Fighter, a knowledge-seeking Mage, a tale-weaving Bard, or a cunning Pirate—and train, compete, and quest across the realm. You may walk with one guild or all of them, mastering every path that calls to you.
But when it comes to power, allegiance must be chosen. The fate of the realm rests between three great Factions: The Arcane, wielders of ancient knowledge and the ever-watchful Open Eye; The Rangers, protectors of the wilds who bear the scars of magic’s cost; and The Wardens, seekers of balance who stand between order and chaos. Each faction carries its own purpose, its own trials, and its own vision for the future of the dragon’s legacy.
Throughout the Gathering, guilds and factions alike offer quests that test your strength, wit, and spirit. Complete challenges, earn experience points, and bring your victories back to the Quest Booth to claim rewards, treasures, and your place in the unfolding saga. Will you rise as a legend of many paths, or devote yourself to a single cause and shape the fate of Hrollgard itself? The choice is yours—choose wisely, and may your story echo through the ages.

For those who live by strength, skill, and the clash of steel, the Fighters Guild calls. To earn your place among their ranks, you must seek out the guild’s quest leader, Haste. He will test your mettle with a challenge worthy of a true warrior—only those who prove their grit, determination, and combat spirit will be welcomed into the guild. Victory is not given here—it is earned.

The pursuit of knowledge, magic, and mastery of the unknown lies within the Mages Guild. Led by the Gathering’s Dungeon Master, Sean, this guild resides within the Mage’s Guild Hall—better known as the Gaming Hall. Here, quests of intellect, strategy, and arcane thinking await. Whether you are a seasoned spellcaster or newly awakened to the arcane, Sean will guide you through challenges that test the mind as much as the imagination.

The pursuit of knowledge, magic, and mastery of the unknown lies within the Mages Guild. Led by the Gathering’s Dungeon Master, Sean, this guild resides within the Mage’s Guild Hall—better known as the Gaming Hall. Here, quests of intellect, strategy, and arcane thinking await. Whether you are a seasoned spellcaster or newly awakened to the arcane, Sean will guide you through challenges that test the mind as much as the imagination.

The pursuit of knowledge, magic, and mastery of the unknown lies within the Mages Guild. Led by the Gathering’s Dungeon Master, Sean, this guild resides within the Mage’s Guild Hall—better known as the Gaming Hall. Here, quests of intellect, strategy, and arcane thinking await. Whether you are a seasoned spellcaster or newly awakened to the arcane, Sean will guide you through challenges that test the mind as much as the imagination.